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It is impossible to imagine an MMO game without items created by players. Crafting is a very important part of gameplay that makes game more interesting. ESO allows players to create different items that will help you in the game. All professions are useful and items created by crafters will not disappoint you. Note: crafting is really useful. Each profession allows to create top level items that can’t be received somewhere else. Bonuses from professions will really help you.
The video below contains all basic information about how to create items in ESO. We recommend this video if you know nothing about this subject.
There are five general professions that allow you to make your own gear, food, potions and so on:
These professions cover everything you can craft in the game.
|Items||Heavy Armor, all metal weapons (1H and 2H).||Medium and Light armor||All Staves, Bows, Shields||All Potions||Food for buffs||All Glyphs|
|Materials||Different ores||Different leather||Wood||Herbs||Fruits, vegetables and so on||Runes|
|Possibility to Deconstruct||Yes||Yes||Yes||No||No||Yes|
|Possibility to Research Traits||Yes||Yes||Yes||No||No||No|
|Possibility to Upgrade||Yes||Yes||Yes||No||No||No|
|Hierling (brings resources every day)||Yes||Yes||Yes||No||Yes||Yes|
|Leveling Goal||Create and Upgrade Item Sets||Stronest Potions||Best Food with multiple buffs||Legendary Glyphs|
For Alchemists and Provisioners: the goal is to level up the profession to cap value, learn all the skills in order to be able to create coolest potions and food.
For Blacksmiths, Clothiers and Woodworkers: the goal is to level up the profession to cap value, learn all the skills and discover all traits in order to craft item sets! The amount of discovered traits affects the coolness of the sets you can create.
First of all you need to collect required ingredients and materials. The more ingredients you have – the better. Resources for crafting can be found in different gathering nodes: alchemists need to gather herbs, blackmiths - ore and so on. Blacksmithing, woodworking and clothing allow to deconstruct gear you find during exploration for getting extra resources and valuable materials.
In Elder Scrolls Online every player can gather any resource. You are not restricted by only one resource type. This allows you to progress in several professions simultaneously or to gather resources to share with your guildmates.
Gathering Tip: When you see a gathering node act fast. Other players may also want to benefit from it. But only the fastest will receive the resource. If you start gathering the resource faster than another player you will get it.
After you have collected enough resources you need to find crafting station. Blacksmith needs anvil and forge, Alchemist needs special Alchemist’s laboratory, Enchanter needs Enchanter’s table and Provisioner needs campfire or other fire. These stations are usually easy to find in large cities of every locations. When you approach your working place press the E button and you will see the crafting interface.
Do not think that you will have to grind a lot in order to create something valuable. No, developers told that their goal was to make the game interesting for players. In general, crafting is based on exploration. In some professions like Alchemy you will have to combine different ingredients in order to discover new effects. This process is interesting and you will have a lot of fun.
When you dive into The Elder Scrolls Online, one of the first things you’re going to notice is that there’s a lot of interactivity in the world. There are barrels around, there are crates around, and you’re like, “What’s going on here?” so you start to click on them and you say, “Oh! There are items in them!” There are fruits, there are vegetables, there are grains, but it’s not just useless stuff. You can take any one of these items that you find and it’s going to be part of a recipe; it’s going to be part of the crafting system.
Crafting skills allow you to unlock new possibilities within every profession. They can be found at the skills tab. You don’t receive special crafting points for leveling these abilities. You need to spend your general skill points in order to learn skills of any profession. That means you will have to distribute points attentively – if you spend all your points in crafting you will probably be weak on the battlefield.
You have no limitations in how to spend points. Moreover, there are no limits on how many professions you can master. Just make sure you have enough skill points and materials. Such mechanics allows one character to master all professions in the game.
Crafting interface may seem a little bit difficult to understand, but it is really comfortable and convenient. When you see the interface for the first time the game will show you a brief guide. Read it in order to understand how it works.
Deconstructing is a very important part of profession system. This ability allows to destroy an item and receive some useful metatarsals out of it. Not all professions can deconstruct. For example Provisioners and Alchemists can't do this. But Blacksmiths, Clothiers, Woodworkers and Enchanters can.
Deconstructing is not only a good source of resources and tempers. When you destroy an item you also receive Experience within that profession. It's one of the best ways to level up your profession.
There is one thing you should know: deconstructing items created by other players give much more experience then destroying items created by you. This information is very important! If you want to level the profession fast, find another crafter and exchange items with him.
You may think, that Blacksmiths, Clothiers, Woodworkers and Enchanters can advance much faster because of the deconstruction ability that gives extra Experience. But that's wrong! Practice shows, that Alchemy and Provisioning (Cooking) is easier to level up because in these professions player gets much more experience per created item.
Blacksmiths, Clothiers and Woodworkers have the ability to research new traits. If you research a trait you can use it later for your future items. Every weapon and armor type has independent list of traits.
Research is very important! The number of Traits you know for a particular item type affects your ability to make this item for different Armor and Weapon sets!!!
Every Set has "Trait Requirement" meaning you have to know certain number of traits in order to be able to crate an item from the set. For example Spectre's Eye Set requires you to know 8 Traits. If you discovered 8 traits for Dagger and 7 Traits for Two-Handed Sword you will be able to craft only Dagger. You will have to discover 1 more trait in order to make Two-Handed Sword for Spectre's Eye Set.
Each item in Elder Scrolls Online has different “quality”. You can identify the quality by the color of the name. The lowest quality is Normal – white title, and the highest quality is Legendary – yellow title. Legendary items are rare, strong and are very expensive.
You can create items with different quality. For example provisioner can use recipes with different quality and thus produce food with different quality. An Enchanter can also create runes with different quality by using different rune stones.
Blacksmithing, Clothing and Woodworkilng allows you to improve items increasing their quality. That's not about crafted items only. You can upgrade any item you find in the game. For example a Woodworker can increase quality of any bow. Upgrading process will increase its characteristics. The greatest thing about this is that it’s possible to improve any gear you find.
Each race has its unique armor and weapon appearance. And it is not only about high level items. All armor and weapon in the game that can be crafted has racial styles. When you start playing ESO you can craft items using only one style of your current race. For example Imperials can craft only in Imperial style in the beginning. You need to discover other races’ styles in order to be able to use them in crafting. Explore the world and look for special books called Racial Motifs.
There are 14 Racial Motifs in ESO: 10 are motifs of all playable races + 4 rare motifs: The Ancient Elves, Barbaric, Primal, Daedric. When the Motif is learned you receive possibility to use new style in crafting.
Every profession has independent Experience bar and can be leveled from 1st up to the 50th level. 50th rank is the cap value. You can't advance higher than this cap. Higher Ranks allow you to receive access to new Skills. For example Blacksmith can use high level ores and receive more resources from deconstructing.
You will receive Experience for most crafting action. You gain XP when you create something and you also gain XP when you deconstruct. Here is information that will allow you to understand how to advance faster:
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