Enchanting - Resources, Runes, Glyphs

Table of contents

Enchanting is one of 6 professions in Elder Scrolls Online. It allows player to improve armor, weapons and jewelry by adding new effects. An Enchanter does not modify items directly; instead he creates glyphs that can be applied to items. This profession will help you to modify your own items and earn gold selling rare glyphs to other players.

Skills

As any other crafting profession Enchanting has dedicated skill line but unlike most of other professions it consists of 5 passive abilities (Blacksmithing for example has 6 passives) and you will have to spend 20 skill points to master all the skills.

Aspect Improvement (1/4) Allows the use of [Aspect rune type] to create Glyphs of X quality.
Potency Improvement (1/9) Allows the use of [Potency rune types] to make Glyphs of Level X - Y.
Keen Eye: Rune Stones (0/3) Runes in the world will be easier to see within 20/30/40 meters.
Hireling (0/3) A hireling will send you runes every day.
Aspect Extraction (0/3) Increases the chance of extracting Aspect rune stones by 5%

These abilities will help you to progress in this profession. The most important passives are Aspect Improvement and Potency Improvement because you will not be able to progress in Enchanting without mastering these abilities.

Runes and Rune Types

You can create Glyphs from runes that can be found throughout the whole continent. There are three types of runes in ESO: Potency Runes, Essence Runes and Aspect Runes. You need at least 1 rune from each group to create a Glyph. That’s why the process of gathering is very important – you need to gather as many runes as you can.

The runes are not difficult to find. They are usually found standing near stones or trees. But you must be quick once you detect one as other players are also searching for them.

Potency Runes

Potency Runes are the first type of runes you will need. They have a square shape, are easy to recognize and you can gather them from blue gathering nodes. Potency Runes are important as they determine the level you must to be to use the glyph.

Potency Runes can be either additive or subtractive. Additive can boost, increase, gain or add something. Subtractive can decrease, lower, reduce, weaken or subtract something. For example, additive Potency Rune combined with other runes will provide you with a glyph that adds x Frost damage to weapon while the subtractive one will give you glyph that adds Resistance to frost.

Additive Potency Runes

Rune Translation Glyph Prefix Potency Level Gear Level
Jora Develop Trifling Level 1 Level 1—10
Porade Add Inferior Level 1 Level 5—15
Jera Increase Petty Level 2 Level 10—20
Jejora Raise Slight Level 2 Level 15—25
Odra Gain Minor Level 3 Level 20—30
Pojora Supplement Lesser Level 3 Level 25—35
Edora Boost Moderate Level 4 Level 30—40
Jaera Advance Average Level 4 Level 35—45
Pora Augment Strong Level 5 Level 40—50
Denara Strenghten Major Level 5 Veteran Rank 1—3
Rera Exaggerate Greater Level 6 Veteran Rank 3—5
Derado Empower Grand Level 7 Veteran Rank 5—7
Recura Magnify Splendid Level 8 Veteran Rank 7—9
Kura Intensify Monumental Level 9 Veteran Rank 10-14

Subtractive Potency Runes

Rune Translation Glyph Prefix Potency Level Gear Level
Jode Reduce Trifling Level 1 Level 1—10
Notade Subtract Inferior Level 1 Level 5—15
Ode Shrink Petty Level 2 Level 10—20
Tade Decrease Slight Level 2 Level 15—25
Jayde Deduct Minor Level 3 Level 20—30
Edode Lower Lesser Level 3 Level 25—35
Pojode Diminish Moderate Level 4 Level 30—40
Rekude Weaken Average Level 4 Level 35—45
Hade Lessen Strong Level 5 Level 40—50
Idode Impair Major Level 5 Veteran Rank 1—3
Pode Remove Greater Level 6 Veteran Rank 3—5
Kedeko Drain Grand Level 7 Veteran Rank 5—7
Rede Deprive Splendid Level 8 Veteran Rank 7—9
Kude Negate Monumental Level 9 Veteran Rank 10—14

Essence Runes

Essence Runes can be gathered from yellow nodes and can be recognized in the inventory by their trapezoid shape. While Potency Runes determine the action (add or subtract) Essence Runes determine subject - the attribute or stat that the enchant affects.

Rune Translation
Dekeipa Frost
Deni Stamina
Denima Stamina Regen
Deteri Armor
Haoko Disease
Kaderi Shield
Kuoko Poison
Makderi Spell Harm
Makko Magicka
Makkoma Magicka Regen
Meip Shock
Oko Health
Okoma Health Regen
Okori Power
Oru Alchemist
Rakeipa Fire
Taderi Physical Harm

Aspect Runes

Aspect Runes can be gathered from red runestone nodes and can be recognized in the inventory by their round shape.

This type of runes determines the quality of the glyph you will make. As you probably know there are 5 quality levels starting from Basic up to Legendary. You can influence the quality of your future Glyph by changing the Aspect Rune.

Rune Translation Quality (Item color) Aspect Level
Ta Base White Level 1
Jejota Fine Green Level 1
Denata Superior Blue Level 2
Rekuta Artifact Purple Level 3
Kuta Legendary Gold Level 4

Tip: Aspect Runes are rare and are much more difficult to find than other runes. You should never miss red gathering nodes. If you are not enchanter you can gather Aspect Runes for selling. They have rather high price.

List of All Glyphs

Right now there are three major categories of Glyphs in ESO: armor, weapon and jewelry. For example Armor Glyph can be applied to pieces of armor only. You can’t enchant your weapon with armor glyph.

Armor Glyphs

There are three types of Armor Glyphs – for increasing health, magicka or stamina. You can increase one of you core attributes with these armor glyphs.

Name Description Potency Rune Essence Rune
Glyph of Magicka Adds Max Magicka Any Additive Potency Rune Makko
Glyph of Health Adds Max Health Any Additive Potency Rune Oko
Glyph of Stamina Adds Max Stamina Any Additive Potency Rune Deni

There is one thing you should know: different armor pieces have different enchanting slots.

  • Head, Chest, Legs and Shield have Normal slots
  • Shoulders, Hands, Waist and Feet have Small slots

The difference is: when you enchant a piece of armor with a normal slot you receive the full effect of the glyph you used. When you enchant an item with small slot the effect will be lowered and you will receive about 40% – 50% of the promised effect.

For example you have an armor glyph that increases magicka by 100. If you enchant an item with normal slot you will get +100 magicka bonus. If you enchant an item with small slot you will get +50 magicka. Don’t forget about this!

Weapon Glyphs

Name Description Potency Rune Essence Rune
Glyph of Frost Deals Frost Damage Any Additive Potency Rune Dekeipa
Glyph of Foulness Deals Disease Damage Any Additive Potency Rune Haoko
Glyph of Poison Deals Poison Damage Any Additive Potency Rune Kuoko
Glyph of Shock Deals Shock Damage Any Additive Potency Rune Meip
Glyph of Rage Increases your Power by ‘x’ for ‘y’ seconds Any Additive Potency Rune Okori
Glyph of Flame Deals Fire Damage Any Additive Potency Rune Rakeipa
Glyph of Hardening Grants a ‘x’ point Damage Shield for ‘y’ seconds Any Additive Potency Rune Deteri
Glyph of Absorb Magicka Deals Magic Damage and recovers Magicka Any Subtractive Potency Rune Makko
Glyph of Absorb Health Deals Magic Damage and recovers Health Any Subtractive Potency Rune Oko
Glyph of Decrease Health Deals unresistable damage Any Subtractive Potency Rune Okoma
Glyph of Weakening Reduce target’s Power by ‘x’ for ‘y’ seconds Any Subtractive Potency Rune Okori
Glyph of Absorb Stamina Deals Magic Damage and recovers Stamina Any Subtractive Potency Rune Deni
Glyph of Crushing Reduce target’s Armor by ‘x’ for ‘y’ seconds Any Subtractive Potency Rune Deteri

Jewelry Glyphs

Name Description Potency Rune Essence Rune
Glyph of Increase Physical Harm Adds Weapon Damage Additive Taderi
Glyph of Health Regen Adds Health Recovery Additive Okoma
Glyph of Magicka Regen Adds Magicka Recovery Additive Makkoma
Glyph of Bashing Increase Bash Damage Additive Kaderi
Glyph of Stamina Regen Adds Stamina Recovery Additive Denima
Glyph of Potion Boost Increase Potion effect Additive Oru
Glyph of Increase Magical Harm Adds Spell Damage Additive Makderi
Glyph of Frost Resist Adds Frost Resistance Subtractive Dekeipa
Glyph of Poison Resist Adds Poison Resistance Subtractive Kuoko
Glyph of Decrease Spell Harm Adds Spell Resistance Subtractive Makderi
Glyph of Decrease Physical Harm Adds Armor Subtractive Taderi
Glyph of Reduce Feat Cost Reduce Stamina cost of abilities Subtractive Denima
Glyph of Disease Resist Adds Disease Resistance Subtractive Haoko
Glyph of Shielding Reduce cost of Bash and reduce cost of Blocking Subtractive Kaderi
Glyph of Reduce Spell Cost Reduce Magicka cost of Spells Subtractive Makkoma
Glyph of Shock Resist Adds Shock Resistance Subtractive Meip
Glyph of Potion Speed Reduce the cooldown of Potions below this item’s level by ‘x’ seconds Subtractive Oru
Glyph of Fire Resist Adds Fire Resistance Subtractive Rakeipa

Creating a Glyph

You need to find an Enchanter’s Station in order to start crafting. These can be found in all the major cities throughout ESO. As any other crafting station the Enchanter’s table can be used by many players simultaneously.

Enchanting is pretty similar to Alchemy: when you first start out you don't know the effects of the runes. If you look at the appearance of watch rune you will notice that something is written there. But your character does not know how to use each rune. You need to discover all the effects yourself. This process is called "Rune Translating":

Enchanting

You can do this by combining different runes and trying to create something. If your attempt is successful you will create a glyph and discover new traits (effects) for particular runes. This process is very interesting and challenging and depends on the luck.

How to enchant an item?

After you have created a Glyph you may apply it to an item. Simply go to your inventory, Right Click on the item you want to enchant and choose “Enchant” from the dropdown menu. You will see a special window where you can choose your glyph and apply it (the glyph must be in your inventory). Once the process is finished you will get a new effect on your item. The glyph you used will disappear. 1 glyph = 1 enchantment.

Don’t forget that each item has only 1 slot for enchanting in ESO. If you apply another enchantment, the previous one will disappear.

Extraction

Enchanters can not only create Glyphs but also extract runes from glyphs. All you need for this is to have a glyph in the inventory. Extraction will not only provide you with extra runes but also will give you some experience in Enchanting. You will loot many different runes from your enemies and it is a very good source of glyphs.

Profit

Selling glyphs is a rather good way to make money. Low level glyphs (enchants) are not very popular and it’s difficult to earn money from low level glyphs. But you can sell high level glyphs at a high price. Players are looking for high level enchants for their gear. High level enchants of the best quality can make any gear much better.

Don’t forget that the price of a glyph depends on the quality. The higher the quality is the more money you can earn.

  • White - Normal
  • Green – Fine
  • Blue – Superior
  • Violet – Epic
  • Yellow – Legendary

Video Guide

Comments (5)

  1. Eddie Luster 22 may 2014, 23:32 # 0
    Whats «INTRICATE» trait on weapons and armor for?
    1. Apple.Snowsong 06 june 2014, 08:42 # 0
      Hi Eddie, the Trait called 'Intricate' increases the amount of inspiration gained from an item (by a particular listed percentage) when it is recycled at the appropriate related crafting station by using the deconstruct tab. For example you may get an in-game item such as the 'Sugar Jacket' that has the Trait called Intricate on it. Let's say this is a Level 4 item and has great enchantments and armor rating for that level, but later you outgrow it and want something more powerful. Well, because it has the Intricate Trait on it, you could get more inspiration by deconstructing the Sugar Jacket, than you might from an item without the Intricate Trait. If however you had a sword with the Trait called Intricate on it you could deconstruct it at the Smithing crafting station, and so on — that's what I mean by using the crafting station appropriate to the item. Another way to recycle items that you have outgrown by leveling up, is to use the Research Tab at the appropriate crafting station for that item type, and extracting the Trait from it, so that you can apply that particular Trait to another item of that type that you craft when you are ready to. When you recycle items by Deconstructing them you will get some some materials back from them; and sometimes also some improvement items such as gems, stones, or hemming etc. depending on the item type, inspiration and luck. However, when you recycle items by Researching them, you will have their Trait extracted from them and added to your list of researched Traits that you can pick from to put on the new items you make. When you either Deconstruct or Research an item this way, it does destroy the original item, but you get something back from it that helps you create new items. I hope that helps. If you have any more questions, feel free to ask.
      1. Big Mons 06 april 2015, 10:01 # 0
        Some of this isn't accurate as of April 6, 2015. I just used a Denara potency rune, which is supposed to be for level 40—50 according to the above chart, and it made a v1-v3 glyph. I was trying to make a fire enchant for my weapon, but I'm only level 42. I had one Denata rune on me and wasted it making that glyph that I can't use.
        1. Ambuaz 06 april 2015, 10:30 # 0
          Thanks for the report. I have corrected the chart. I am sorry for this mistake.
          1. Big Mons 15 april 2015, 11:54 # 0
            Sorry, I was a little aggravated at the time and that came off more abrasive than I intended. Thanks for the update!

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