Shadow

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Shadow is the second skill line of Nightblade class. Unlike Assassination tree this skill line is aimed to hide your character. This line allows the class to use benefits of hidden attacks and shadow defense. It is difficult to imagine an assassin without shadow abilities.

Let’s take a close look at the abilities

  • Consuming Darkness – an ultimate ability that helps you to avoid attacks. It is a self buff that increases your evasion.
  • Shadow Cloak – is a very useful spell that allows to disappear anytime. The spell gains short duration invisibility upon activation. The invisibility does not disappear if you deal damage.
  • Veiled Strike – is a special attack performed from stealth. Stuns enemies and deals heavy damage.
  • Summon Shade – summon a shady helper that deals damage and debuffs foes.
  • Path of Darkness – creates a path in front of the character. All enemies on the path receive damage. Nightblade receives speed bonus when moving along the path.
  • Aspect of Terror – scares nearby foes.

Shadow line’s passive abilities are focused on making your skills more effective: increase duration, give additional health per shadow skill slotted, gain increased stamina regeneration and decrease incoming damage after stealth.

As you see the line has very useful skills that allow Nightblade to use stealth as a weapon. You can create several great attacking combinations using Shadow skills. For example you sneak to the enemy and hit him with Veiled Strike to stun and get initiative. Then you can use Shadow Cloak to disappear and continue your attacks. If the target tries to escape, Path of Darkness will definitely help you.

Any Nightblade should have couple of Shadow spells on hotbar.

Consuming Darkness

Consuming Darkness (Ultimate Skill)

Creates an area of darkness that snares enemies and gains you invisibility. Attacking an enemy removes the invisibility for a short time. Allies can also gain invisibility by activating Slip Away synergy. This ability can be upgraded (Morphed) into one of the following abilities:

Shadow Cloak

Shadow Cloak (Active Skill)

- Gain invisibility for short duration
- You don't regenerate magicka while invisible This ability can be upgraded (Morphed) into one of the following abilities:

Veiled Strike

Veiled Strike (Active Skill)

- Deals Magic damage and sets the enemy off balance
- Stuns enemy for x seconds This ability can be upgraded (Morphed) into one of the following abilities:

Summon Shade

Summon Shade (Active Skill)

- Summons a shade to attack target enemy
- Attacked enemies deal less damage for short duration This ability can be upgraded (Morphed) into one of the following abilities:

Path of Darkness

Path of Darkness (Active Skill)

Deals damage and creates a dark path in front of your character. You have increased movement speed when you move along this path. This ability can be upgraded (Morphed) into one of the following abilities:

Aspect of Terror

Aspect of Terror (Active Skill)

Crowd control ability that fears nearby enemies. This ability can be upgraded (Morphed) into one of the following abilities:

Refreshing Shadow

Refreshing Shadow (Passive Skill)

Activating Shadow ability gains you bonus stamina regeneration.

Shadow Barrier

Shadow Barrier (Passive Skill)

Your character receives extra protection after invisibility or stealth.

Fortitude

Fortitude (Passive Skill)

Every Shadow ability slotted on your current hotbar increases your health pool.

Dark Veil

Dark Veil (Passive Skill)

Permanently increase duration of all Shadow abilities.

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