Inhale

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Inhale
Requires Dragon Knight
Cast Time Instant
Cost
Type: Active
- Absorb health from each nearby enemy
- After 2.5 seconds, deal Magic damage to nearby enemies

Inhale absorbs health from all nearby enemies and after several seconds deals damage to affected foes.

It's a very good ability for players who like to be in the center of a battlefield, surrounded by enemies. Though the radius of the ability isn't very big it deals AoE damage to all foes who stand near the Dragon Knight. So its all about positioning yourself to affect the most enemies.

Inhale can be used very effectively with other spells from the Draconic Power skill line. For example, with Spiked Armour that protects the character and returns physical damage to attackers. Very effective for those players who aren't afraid to get right in the action.

The general shortfall of Inhale is that it doesn't deal heavy damage to targets. But this is compensated by the healing effect that the Dragon Knight receives. If there are many enemies the effect will be very solid and could be the difference between life and death.

Dragon Blood and Inhale are great spells for restoring health if you like a character with high survivability.

This ability can be Morphed into

Spell Type

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