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When you swich to the "Skills" tab you can see all avaliable skill lines. You will see all major categories of Skills in Elder Scrolls Online that are avaliable from the start:
You can also join different guilds and receive new skill lines for that.
Each category has sub categories with active or passive abilities.
Passive abilities do not require any actions from the player; when you invest skill points in passive abilities you automatically receive the result. For example you can increase your passive defense or damage. Effects of passive abilities are permanent.
Active abilities require player’s actions for activation, such abilities must be places on your hotbar and can be activated from the hotbar only. The example of such an ability is dual-strike – you hit your enemy with both weapons at once.
When you have definite abilities on your hotbar and use it during the game you receive experience for that ability and the more you use it the faster your progress will be. When you reach the 4th level in Weapon skill or Class skill you can Morph it by adding new effects to the skill. For example, you can add knockback effect or stunning effect. Morph abilities change for different skills, this system allows you to create a unique character with a unique set of skills. You can manage your abilities and extra effects yourself.
A general idea of Elder Scrolls Online is to let player pick up any weapon and explore different abilities and talents. It doesn't matter how you begin, you can change your specialization any time. There will be enough skill points to unlock all your talents and try different builds.
ESO provides player with many skills and it is possible to create a lot of Builds. A player may want to redistribute points after some time. You’ll be able to reset your skills, receiving room to try new things or undo choices you aren’t happy with. Though it is possible, it will cost you money and the price will be rather high. Thus it’s not a cheap option that can be used every hour.